AI Insights · Timothy · July 2024
Top 5 Cannabis Games on iOS in Bahrain: Q2 2024 Performance Overview
Explore the performance trends of the top 5 cannabis-themed games on iOS in Bahrain during Q2 2024. Insights on weekly revenue and downloads are provided.
In the second quarter of 2024, the cannabis-themed gaming category on iOS in Bahrain saw varied performance among the top 5 applications. Here's a detailed look at the weekly revenue and downloads trends for each game, based on data from Sensor Tower.
Bud Farm: Idle Tycoon Game from LDRLY experienced fluctuations in its weekly revenue. The game started with approximately $4 in the first week of April and saw a peak of around $62 in the week of April 22. The revenue showed another significant increase to about $53 in the week of May 20, ending the quarter with $45 in the final week of June. Downloads were minimal, with a highest of 11 in the second week of April and no downloads recorded in several weeks.
Hempire - Weed Growing Game by LBC Studios Inc. had a notable spike in weekly revenue at $29 in the second week of April, followed by a sharp decline to $3 in the subsequent week. Revenue then dropped to zero for the remainder of the quarter. Downloads were also low, with the highest being 6 in the first week of May.
Weed Inc: Idle Tycoon from Metamoki Inc. showed a modest increase in weekly revenue towards the end of the quarter, peaking at $27 in the final week of June. Earlier, the game had consistent weeks with revenue around $9. Downloads were sparse, with a brief rise to 5 in the last week of April and minimal activity for most of the quarter.
Cheech and Chong Bud Farm by LDRLY observed varying weekly revenue, reaching $19 in mid-April and $18 in the first week of May. The revenue had smaller peaks and troughs, ending with $14 in the second week of June. Downloads were very low, with only a few individual downloads scattered throughout the quarter.
Wiz Khalifa's Weed Farm from Metamoki Inc. had relatively stable yet low weekly revenue, with small peaks at $2 in mid-April and early June. Downloads were minimal, with no significant spikes during the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and further insights into app performance, visit Sensor Tower.